I liked that, though I don’t know if I’d put it on a “best of” list. I’ve had a number of games, most recently Carrier Command 2, that I really enjoy that use untextured polygons. Think maybe it’s that if a developer can’t get distracted with fancy graphics, they’re focused on gameplay, dunno.
Hmm. Looks like Introversion then made a game, Scanner Sombre, that uses points for graphics, not even lines.
https://store.steampowered.com/app/1520/DEFCON/
The developer (Introversion Software) also had another game that used vector-ish graphics.
kagis
Darwinia.
I liked that, though I don’t know if I’d put it on a “best of” list. I’ve had a number of games, most recently Carrier Command 2, that I really enjoy that use untextured polygons. Think maybe it’s that if a developer can’t get distracted with fancy graphics, they’re focused on gameplay, dunno.
Hmm. Looks like Introversion then made a game, Scanner Sombre, that uses points for graphics, not even lines.
Introversion made another game I almost posted here: Uplink. Hacking-themed game that I used to love.