Has anybody been able to build a statically linked binary that shows a Vulkan surface? I’ve put some context around this problem in the video. I understand that the vulkan driver has to be loaded dynamically - so it’s more of a question whether a statically built app can reliably load and talk with it. I think it should be possible but haven’t actually seen anyone make it work. I’m aware of “static-window9” by Andrew Kelley but sadly it doesn’t work any more (at least on my Gentoo machine T_T).
(I’m also aware of AppImages but I don’t think they’re the “proper” solution to this problem - more like a temporary bandaid - better than Docker but still far from perfect)
Sounds like flatpaks/appimages with extra steps
Includes all dependencies? ✔️
A single file? ✔️
Independent of host libraries? ✔️
Limited learning curve? ✔️
Not sure how appimages handle it internally, but with flatpaks you can even be storage efficient with layers, whereas 100s of static binaries could contain an awful lot of duplicates.
I’m fairly sure the complexity of flatpak/appimage solutions are far more than the static linking of a binary (at least on non-glibc systems). Its often a single flag (Ex:
-static
) that builds the DLLs into the binary, not a whole container and namespace.So?
Using the right build platform you could design a single flag to enable automatic appimage building as well.
Just seems like a cleaner build environment to me, exactly what you’d want to gaurentee things remain distro agnostic